Showing posts sorted by relevance for query clayton neal. Sort by date Show all posts
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Friday, October 23, 2009

An Interview with Lou Manna

Young All Stars 31 cover by Lou Manna and Bob DownsToday I am pleased to present this interesting interview with veteran Artist Lou Manna, who has worked on a on many notable comics over the years including early work on Thunder Agents and All-Star Squadron to his present work on The Phantom and Soulcatcher series.

Special thanks goes to FBU guest correspondent Clayton Neal who conducted this interview.



Clayton Neal: Looking back, what was it that got you hooked on comics? Do you remember what title it was?

LOU MANNA: I can remember the issue! It was Superman #161, the one where he goes to war and Ma and Pa Kent die. I was amazed that could happen in a comic book! And seeing the beautiful Curt Swan's art got me hooked. It was all DC from there. I remember going to the corner store and an issue of Batman with Ace the Bathound, so from then on I was a comic book junkie!

There was a cool old store where the guy had boxes of comics he sold for five cents each. I bought a lot of DC's Superman and Batman, and in a few years I had a pretty good collection. I discovered Marvel's Spiderman a few years later, and then things really started opening up for me.

I have been collection comics since I was 8 years old. Thank God for comic shops! An old man like me going to the 7-11 to buy comics might look a bit odd.

CN: When did you realize that you wanted to be a comic book artist?

LM: When I was 8 or 9 years old, I started to try and draw Superman and Batman. I would do these little comics on loose leaf paper with crayons. When my Dad would come home from work, I would sell them to him for a quarter. From there, I just tried to copy my favorites like Gil Kane, Buscema, Neil Adams, and many others.

I spent years making the same mistakes that most others who want to draw comics make. I had no knowledge of anything about the comic business. I would see the finished product, but didn't know what all went into the production.

CN: Was it easy for you to break into comics?

LM: Not at all! Well, in one way it was, but in another it was not! When I first started to show samples, I was so naive. I took the samples to DC Comics, and Jack Adler would be very patient with me. He would explain that I needed to work on drawing hands, so I would do that, go back the next month, and he would say “Ok, the hands are good, but the buildings are bad, work on that. This went on for a few years. I was always sure that the next time I went in, would be the time he would say “we have work for you”. This went on for about 3 years, but I was learning as I went along, since I had no formal training.

Finally, Dave Manak and Dick Giordano liked my samples. And were going to give me a werewolf story to do. The fact is, I showed them my samples and went home, thinking the same rejection was happening. They called me and asked “Where did you go?” and then they told me that they had work for me. They said I could go back in the next day, and that is where it began.

I spent two years training on mystery stories, and really learned a lot about the business. I learned to draw a lot of things that I would never want to draw on my own. It was great training because it taught me that there was more to comic art than just drawing muscle men. I also learned about story telling, from there I got a bit lucky.

My friend, John Cardona, was a great artist in school, and we would always draw pictures and show each other. One day he introduced me to his cousin, Jimmy Janes, who was working for Warren. I showed him my work, and he saw potential. I started doing some layouts for him, and from there, he got me the Legion of Super Heroes assignment. I did a lot of work there, layouts and pencils that he would go over and fix, that lasted about a year. I met Rich Buckler through Jimmy, and did some layouts for him on the Hulk, All-Star Squadron, and other books that he worked on.

I went and got Spiderman from Mark Gruenwald, and was supposed to become the artist on the Web of Spiderman, but that fell through, so I went back to DC where I felt more comfortable.
CN: You were rejected a number of times by DC, did you submit to other companies?

LM: The funny thing was, I got rejected by DC for three solid years. I just happened to go to Marvel Comics with Jimmy Janes when he was dropping off his work. Mark Gruenwald came out to say “hi”.

He looked at my work, brought me in and gave me a Spiderman script—just like that! They never used it, but I got paid for it, and did a few small jobs for them. A Rogue story, I think, so that was weird!

Sunrise 01There were a lot of companies in the 80's that you could submit samples to. Some rejected me, and some gave me work. I was one of the first American artists that worked for a British company when I did Sunrise for Harrier Comics in 1983. Most British artists came here, I did the opposite! Also, Grant Morrison had a back up story in it, so how weird is that?


CN: I am interested in knowing what your feelings are about the past “ages” of comics. We have all watch the medium evolve, but not everyone thinks that is such a good thing.

LM: Well, what the artists today are doing is really amazing work. But there is something about the look of the older comics that stays with me. Today the art is so much better. The coloring, the writing, are excellent, but a lot of todays books get lost in the process. The coloring is by computer, and in many cases so dark that I can't see the art underneath.

The silver age to me was the most exciting, a combination of the age and the times. I remember when certain comics came out, they were so mind numbing to me: Neal Adam's Batman, Wrightson's Swamp Thing, Colan, Kane, Kirby, Aparo, all a big part of my youth, so I am bias for that time and style. I'm not taking anything away from the greats of today. Hitch, Davis, Garcia Lopez, Hughes, and so many others, I don't see it as “bronze age, silver age, etc., but as a evolution of comics and the medium.

40 years ago, His Name was Savage, to me was the first mature graphic novel, but it goes unrecognized. Today there is so much product, that you really have to stand out to make a difference.

Salem Saint JamesCN: I know that Salem Saint James, the comic you produced, was set in the World War 2 era. And some of the work you did for DC included both Infinity Inc and the Young All-stars. Am I correct in assuming that you really have a fondness for the golden age?

LM: Not so much the golden age, but I do like that period of time. I was born in the 50's, but I think the art deco of the 30's and 40's—the cars, the clothes, just the feel of that time period makes for some great backgrounds. And as for bad guys, you can never have enough Nazis to beat up on.

I set Salem in the 40's because I like that innocent time, and because he would fit more as a private eye than in todays time period. Now having said that, if I continue doing a new Salem book, I have thought about bringing him into the modern times. But I do like the early golden age stuff. Only the very early Captain America, Superman, and Batman, but after the first few books, the golden age really wasn't so golden. The art was crude, and it wasn't until the early 50's when it got a lot better. As the second generation of comic artists came into the field.

CN: Can you tell us what you are working on now?

Phantom artwork by Lou MannaLM: I am doing a set of sketch cards for Moonstone, a few small indy projects, and I just started to work up a Phantom story that I will be writing and drawing.. Plus a few pet project graphic novels that I am also working on now, I try to work on something new each week, so I take in a lot of small assignments, commercial work. I just finished a 50 page book for a school system in Chicago, and a logo design. So as long as people need work, and I think I can do it, I am always open to new projects. It helps to be able to do a few different styles, and not just comic work, because that expands both.

I have always has such a weird journey in comics. Not always easy, not always fun, but I got bit by the comic bug when I was young. It is something I could never see myself giving up. Even when I worked for corporations as a creative service manager, I always had time at night to do some comic art. I would run home and eat dinner, then go to the studio to work on something. Anything to keep my hand in it.

Now that I do this full time, the stakes are much higher, but the rewards are so much sweeter when you finish up a book and the client is happy.

I look at the road I started on, and the road to get there--- I am a lucky guy!

CN: And we are lucky you granted us this interview! Thank you Lou!

And I second the thanks to both Clayton and Lou for the interview! - Jim

You can check out more of Lou's art at: http://www.louismanna.com/

Friday, June 10, 2011

Introducing Clayton's Corner

Editor's Note: Today I present a another guest column by Pop Box creator Clayton Neal. Clayton has written one or two columns here in the past and has kindly agreed to help me with posts on Flashback Universe while I letter his comic - The Agency. Today he tells us how he was introduced into the world of super-hero comics.

Welcome to Clayton's Corner! Here I will regale you with my memories and opinions of the great comics of my youth. Like many of you, it seems like I can almost always remember a time when I was reading comics, but I think there comes a turning point in every comic collector’s life where he graduates and goes from casual reader to devout fan.. At least that is the way it was for me. I grew up on Archie and Richie Rich, I enjoyed them quite well. They were simple, and entertaining. I mean, c'mon...what kid wouldn't want to grow up in the Rich mansion, have a faithful butler and a robot maid?

But then, all that faded one day while standing at the spindle rack in the local grocery store. There I saw it! There on the cover of this comic book was a Man with wings behind his ears, a little guy standing on another costumed man's shoulder, and another man whose neck was stretching out of proportion! Unknown to me at the time, this was my comic book baptism! I think I was seven (don't want to add it up and remind myself exactly how old I am) and the comic: Justice League of America 109!



In the store, I thumbed through it, and was entranced. There was a blank eyed robot that could turn his bottom half into a tornado, and an elfin eared villain with two colors on his face! (Eclipso), and a blonde haired heroine in stockings. (Up until then, I thought the only females in comics were Wonder Woman and Batgirl.)

That is the issue that Hawkman quit to go back to his home planet. I remember it being such a letdown because I really liked the character! I kept telling myself that he would be back the next issue, but when I finally got my hands on that (one of the first 60 cent 100 page giants that introduced the Injustice League) he was still gone!

Needless to say, this became my very first “must have”. I don't even remember how many times I read and re-read, and re-re-read that comic! Len Wein, Dick Dillan and Dick Giordano will always be the heroes to me who brought me to the moment of my conversion.

Now here it is years later, and I can still say I love comics as much now as I did then.

I am wondering, how many people remember their moment of conversion from comic reader to comic fan?

Wednesday, October 7, 2009

What Makes a Good Super Villain Story?

All Star 37Editor's Note: Today I present a guest column by Pop Box creator Clayton Neal. Clayton describes Pop Box as an automatically home delivered comic fix that is designed to let the fans have a say in the comics. He is hoping to launch Pop Box soon but is currently working on content and looking for creators. People interested in hearing more about Pop Box or in submitting work can contact Clayton at Submission4popbox@gmx.com

~ Jim



To paraphrase an American great: Last night I had a dream! Not so much about the civil rights movement, but interestingly enough, it did take place in the courtroom. I can't tell you much about it (mainly because I don't remember) but I can tell you that I was standing in front of the judge saying:

“...after all, your Honor, what exactly makes a good super villain story?”

OK, I admit to little sleep and too much research can put me in a very interesting mind set. As I woke up laughing to myself and after the initial “What was that?” line I give, I thought that it was a very interesting question. Not only what makes a good super villain, but also what makes a good super villain team?

Back in the Golden age of comics it was simple, because the characterization was much simpler than today or even in the Bronze Age of comics. For example, When the Injustice Society was first formed by the Wizard (All-Star Comics #37, 1940) the villains actually seemed to form a bond, and had a great cooperation in working together to defeat the Justice Society of America.

In the Bronze Age, it was a different story. The individual villain characteristics started to surface. Marvel Comics showed us that even the most bonded team of villains wasn't immune to a sudden back stabbing. Avengers #72 (Jan.,1970) started a story arc with the Zodiac Gang where the leader of the citadel at the time betrayed his team and blasted them off into space as well as the Avengers. Roy Thomas did a great job in scripting this memorable classic.

JLA 111 Over at DC Comics, Len Wein and artist Dick Dillon went one step farther. In Justice League of America #111 (Sept. 1974) they created the Injustice Gang of the World. A new “master villain” was introduced and gathered together the likes of Mirror Master, Scarecrow, Poison Ivy, the Tattooed Man, and Chronos (The seemingly staple of almost every villain team DC came up with at that time). Libra not only betrayed his team, but beat them and left them for the authorities to pick up. Strangely, this both disappointed me and excited me at the time. Maybe that is what they were aiming for. This was now offically the formula for super villain teams that seemed to work. This is what was making a great super villain team: Who will betray who?

It was only a few years later when Gerry Conway took this theme a little farther, and Created a gem with the Secret Society of Super Villains! I thought it was interesting when I found out that in order to pitch the idea to the big guys at DC Comics, he actually wrote and had Rich Buckler draw up a small sample mock up of what he had planed for the series. He knew this was the only way he might be able to get them to rise up and take notice, since the sales on other Super Villain solo books like the Joker didn't sell so well. I for one am very glad that DC gave the go ahead for the comic. From the very first issue, they started to stretch the betrayal theme to new lengths!

A few examples being:

Secret Society of Supervillains 01Issue one had Gorilla Grodd not only leaving an injured Copperhead behind for the authorities, but in order to serve his own purpose, he actually told the Society that it was Copperhead who was the backstabber, And to think they had just been told that the Secret Society was to be a kind of brotherhood of injustice.

Issue two reintroduced the 50's hero Captain Comet, who recently came back to earth after a long impose exile in space. After he “saved” Star Sapphire from Green Lantern, the society thought to convince Comet that they were indeed the good guys, and the Justice League were the evil ones. (It turns out later that the good Captain didn't buy it, and he knew that the Secret Society's leader, Manhunter, was actually one of the good guys unlike the rest of the team)

Oh sure, the Secret Society bonded together, but the theme was still there. The Wizard and Sinestro not taking part in the big blow out between the SSOSV and Mantis, wanting to wait and side with the winners, The Trickster deciding to try and keep the loot for himself, only to be tossed out of the society, and then getting his first taste of heroism when he sided with Captain Comet and Kid Flash to try and take down the team because he felt betrayed by the society. Some of many examples.

In my humble opinion, the SSOSV was the book that really expanded the theme, and showed the world that what made a great super villain story. Who's going to stab who in the back and when?

Hey, you gotta love your villains, just don't turn your back on them.

- Clayton

Monday, July 18, 2011

The Return of The Zebra (and Friends)

Editor’s Note: In the upcoming first issue of Popbox Entertainment’s The Agency, fans of the Golden Age will be see publisher Clayton Neal is reintroducing the public to some interesting Public Domain characters (as seen in this preview image from Issue One.)

Preview from The Agency Issue 1

I asked Clayton to explain why he choose the Golden Age characters he did and here is Part One of his reply. - Jim



The answer is different for each one, yet it boils down to the same thing. Let me take them in the order of amount of appearances they actually had back in the golden age of comics!

The Zebra (Harvey Comics, 28 appearances)


He is actually considered to be one of the weakest characters in the vast public domain files. Even I was surprised that he had the most appearances than the other chosen heroes. It has been stated that a zebra in the wild will only fight when he is pinned by a predator. However, if you were to read his origin, that is basically what happened to John Doyle, and why he became the Zebra in the first place. Truth is, I loved the concept, and the character since I was a little kid. When I found out that the character was in the public domain, I had to have him!

Nightmare (Hillman 14 appearances)


I am using this guy because I had envisioned a hero who wore one of those old skeleton Halloween costumes. I came across this guy, and thought I could blend the two characters. I loved the concept of him, although I am not too sure about bringing back Sleepy, his sidekick.

Micro-Face (Hillman, 10 appearances)


OK when I saw this guy I laughed at both the mask, and the name. But I re read his stories several times, and thought about what the possibilities would be if somebody (Like our Dr. Insainnus) amplified his powers into something maybe out of the movie “Love Potion #9”! You can see the results in The Agency: Prelude to A Nightmare” #1!

Check back next week for more of my favorite public domain heroes. Until then, enjoy this issue of Green Hornet comics. It doesn't have the Green Hornet story, but it does feature the origin of the Zebra.



- Clayton


End Note from Jim: The images of Nightmare and Micro-Face were taken from the Public Domain Superheroes Wikia which is a fantastic community of people working together to compile the most comprehensive resources of Public Domain Superheroes you will ever find. Check it out!



Wednesday, October 13, 2010

OPP - Other Peoples Projects

Recently, Caine asked me why the Flashback Universe has been so quiet on the comics scene, in that it's been a while since we've made any new comics around here.

Usually when asked such a question, homegrown comic creators like myself fall on the sword of economic and/or health related problems. And while I suppose I could place some blame on the economy - the real answer is way more positive. I've been involved working on project for other people.

Currently, I've got about three other projects I'm working on. One is a cool comic featuring a lot of new and Public Domain superheroes coming from our friends at Popbox Entertainment - the name of the comic is called The Agency, and I'm lettering the pages for them. The story is by Clayton Neal (who has written articles for this blog before) with art by Celso Ricardo of Rascunho Studios




I've been enjoying lettering this comic as the dialogue and characters have a nice bronze age feel to them.

Another project I'm excited about is from FBU Contributor Trey Causey. It's an Roleplaying Game based on a rather interesting concept. The idea is a RPG world based on the tropes of the Weird/Hard Boiled Pulp Era rather than traditional Sword and Sorcery. It's called Weird Adventures, and my role in the project has been as sounding board, logo designer and graphic designer (typesetting)





This project in generating a good bit of buzz about it as Trey has been posting teaser text, snippets and artwork for the project on his blog. One such piece of art was cool Doc Savage homage from FBU friend Reno.

Finally, the last project I've been helping out with is Five Dollar Mail - an ongoing Romantic Adverture set on a Pony Express Station. My wife Gina is the author of this story, and while Romance stories aren't really my cup of tea, I've been amazed at how may people come to her blog every week to read a new chapter. Currently, Gina's written a staggering 85 chapters so far, with a few side chapters contributed by fans. My assistance in this project has been as art wrangler as Gina wanted art for the story, but didn't really know how to handle working with artists via the internet. Here is illustration from Diego Candia of Saint, one of the characters from Five Dollar Mail.




Current plans are to take the first storyline (which should wrap up in another 15 to 25 chapters) and roll it up into a book from a print on demand site. Because of the awkward way blogger formats text, I suspect she'll need my help formatting the book when that time comes.

So, between Pierre's promotion (which has saddled him with a good bit more work) and these extra projects, we haven't gotten around to working on any new comics here at Flashback Universe. However, I think as things settle out and our plates clears up, I'm pretty sure Pierre and I will be itching to work on a new project!

Have a great day!

- Jim

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