Thursday, August 14, 2025

Paperback Flashback: Thief of Llarn


Having recently revisited Gardner Fox's Sword & Planet novel Warrior of Llarn, 1966's Thief of Llarn. Poor Alan Morgan can't relax into married life with the beautiful princess Tuarra of Karthol because the thieves' guild of Llarn is stealing all the ultra-rare, precious stones called verdals. One of which happens to be in Tuarra's wedding ring.

On their way to consult with some scientists in another city-state, Morgan and his wife are waylaided by an immortal, psychic entity, who also is very much concerned about the verdal thefts. He forces Morgan to go undercover for him under threat of death rather than, you know, just teaming up. As the legendary thief, Uthian the Unmatched, Alan Morgan must steal a verdal from a remote, ancient city, then infiltrate the thieves' guild to find out who has commissioned these crimes and why. As is typical with this sort of thing, it is a leader with designs on conquest and a super-weapon.

This sequel is, I think, better than the first. Where Warrior of Llarn, while colorful, followed the predictable points in the Sword & Planet Hero's Journey, this one is freed from those restrictions. There are couple of interesting perils and new cultures and the character of super-thief Uthian the Unmatched brings a bit of Sword & Sorcery verve to things, even if he's only Alan Morgan playing a role. The Tower of Ten Thousand Deaths was neat as was the variegated force field that protected the verdal Morgan had to steal. He seemed like something that might have appeared in Fox's Adam Strange.

Friday, August 8, 2025

Will the Pre-Crisis Legion Ever All Get Collected?


The collection strategies of the Big Two for hardcovers/trades annoys me at times. Let's use for an example the Legion of Super-Heroes, Pre-Crisis since that's the only Legion era I really care about. 

You've got multiple ways to read the Silver Age/early Bronze Age Legion stuff, though several are out of print. The Showcase Presents volumes carry you up to Superboy #220 (1976), the archives to Superboy and the Legion of Super-Heroes #233 (1977), but the omnibuses (the most recent format) only carry you to Superman's Pal, Jimmy Olsen #106 (1967).

If you had the archives, you could then pick up with Superboy and the Legion of Super-Heroes Vol. 1 and 2, which would carry you through DC Comics Presents #14 (1979). If you only have the omnibuses, you've got a gap of 12 years.

Either way, you would next go the Legion of Super-Heroes: Before the Darkness Vol. 1-2. This carries you through stories in 1982 and Legion of Super-Heroes #283. If you followed that up with Legion of Super-Heroes: The Great Darkness Saga trade you'd have a gap of 3 issues. If you sprang for the Deluxe Edition hardcover, it has those issues, and you're covered to issue 296 (1983).

Next, you would pick out Legion of Super-Heroes: The Curse, and if you got the Deluxe Edition, that will carry you up to issue 313 (1984), and the launch of a new Legion title. That's Legion of Super-Heroes vol. 3 and there were two slim trades of that volume in 2007 and 2008. That would get you up to issue 13 of that series and 1985. Pre-Crisis, this series continues until about issue 27 (or maybe Annual 2) both of which are in 1986. So, 14 issues of the main title plus some limits and annuals uncollected.

And then there's the old Legion title (what was volume 2) that became Tales of the Legion during this period. None of the material from 314-325 (after which it becomes a reprint book) has been collected!

Why so many formats? And why the gaps?

Thursday, July 31, 2025

Paperback Flashback: Planet of Peril


Continuing with some Sword & Planet reading, I decided to check out one of ERB's earliest imitators: Otis Adelbert Kline. Kline was an editor and literary agent predominantly, but he wrote a number of adventure stories in a Burroughsian vein in the 30s and 40s. The Planet of Peril, serialized in Argosy All-Story Weekly in 1929, is his first planetary romance, and the first of a trilogy about Robert Grandon of Terra on the planet Venus.

Overall, the beats of the story are various much in the mold of A Princess of Mars. Grandon arrives on Venus (Zarovia) by telepathic transmission, gets in some danger, meets a friend, meets a girl, then has numerous perilous episodes before he and girl can be united marriage. And of course, Grandon ascends to a place of rulership. 

Kline's prose is probably as good as Burroughs' and his adventuresome perils are as imaginative as the typical Burroughs work (if maybe not quite as good as ERB's best): there jungle beasts, intelligent, giant ants, and lecherous potentates. The pace is quick and punctuated with serialized adventure fiction cliffhangers. Kline seems to have put just as much thought into his Venusian neologisms and invent biosphere.

The differences between The Planet of Peril and the Barsoom stories are interesting. John Carter's combat prowess is explained by his status as a sort of eternal "fighting man." Grandon, by contrast, is just a bored rich guy. On the other hand, Grandon's transport to Venus is given more of a story justification (if a pseudoscientific one) rather than just happening. Also, unlike the Barsoomians, Kline's Venusians can and do employ armor when it would benefit them to do so. Vernia has the interesting wrinkle of being more of an antagonist than Dejah Thoris, but on the other hand, Kline doesn't sell her allure with near the facility that Burroughs does his Martian princess.

Overall, if you like Burroughs' planet romance fiction, you'll probably like Kline's.

Friday, July 25, 2025

Fantastic Four: First Steps


Last night, I caught Fantastic Four: First Steps. It's been a good summer for superhero fans, with films from both Marvel and DC that easily above average for the genre. It's unfortunate, perhaps, that coming out in close proximity means the films will inevitably be compared to each other.

Like Superman, FF eschews the origin story to jump into a universe where the characters are already firmly established (4 years for the FF, 3 years for Superman) and well-loved by the public. FF pits new challenges against its protagonists, who are both heroes, celebrities, and effectively politic players through what is (I guess) an NGO. The first is a happy one: Sue's pregnancy. The second is the arrival of the Silver Surfer (though the name is never used in the movie, I don't think) who heralds the coming of Galactus.

Again, like Superman, FF gets a bit episodic with the overall narrative, as the team conceives and tries and generally fails at different means of stopping the threat. Franklin Richards is born in what may be films first zero gee birth sequence while they are feeling Galactus' relentless herald through space, after a failed attempt to negotiate with World Devourer.

FF has a more serious tone that Superman, despite having a bit less darkness to it. (While the world is imperiled there are no on-screen murders or torture, for instance). There are less jokes, though, and decidedly less of the typical Marvel quipiness.  The warmth of the team and their connection as a family does come through, though.

If I have a complaint about the film, it is with these family dynamics. The often (in the comics) fractious team members are pretty harmonious. A reasonable choice given how plot heavy it is, but none of the team get any sort of individual arc, except arguably Reed. There are gestures in that direction, but only gestures. Reed and Sue get a decent amount of character development and a bit of growth, but Ben only has the surface features of his comic portrayal, and Johnny, his hot-headed youth and womanizing attenuated to only shadows, doesn't really have anything else to replace, save perhaps a certain impatience and doggedness. He's worst served by the script.

Still, the performances are good with what they have to work with. There are tense sequences. The mid-century design sensibility manages to break the Marvel sameness to give it a distinct style. Galactus maybe should have been worked on a bit more to shore up imposing solidity, but we do get to see a giant in a goofy helmet stride through New York City, as that's something.

Thursday, July 17, 2025

Paperback Flashback: Warrior of Llarn


I'm rereading a pulp novel from the 1964 I read a few years ago (well, technically I'm listening to it as a audiobook this time).

Gardner Fox isn't exactly known for his great contributions to literature, though he made substantial contributions to Golden and Silver Age DC Comics. According to Wikipedia, he's co-creator Barbara Gordon, the original Flash, Hawkman, Hawkgirl, Doctor Fate, Zatanna and the original Sandman, and he's estimated to have written more than 4,000 comics stories. He also wrote a number of stories for pulp magazine in their heyday, and I feel like his work is always competent, and often above average for their output.

Warrior of Llarn is a Sword & Planet yarn in the vein of Burroughs' Mars and an original paperback, not a fix-up of his older pulp work. Earthman Alan Morgan gets transport to a distant world by means as yet mysterious. He saves a princess and gets involved with a war between two civilizations. The level of technology of the world is a bit higher than Barsoom, and Fox provides a Dune-esque (a year before Dune) explanation for why people with energy weapons might still use swords. Like Fox's earlier Adam Strange stories for DC, the planet has suffered a nuclear war in the past, which is the cause of its strange creatures and current lower level of civilization. Fox's story is old fashion, even quaint in many ways, but he's accomplished at delivering the goods. Whatever the books faults, it's not boring.

Fox wrote a sequel, Thief of Llarn, which, if memory serves, is a bit better than the first.

Wednesday, July 9, 2025

Jame Gunn's Superman


Last night, I attended a special showing of James Gunn's Superman. My short review is: I liked it a lot. I think it's the best Superman movie ever (with the caveat that it likely wouldn't have been made without an existing tradition of Superman films to build and comment upon), and one of the best superhero movies period.

I was a bit worried, honestly, when I heard Gunn was going to helm this one. I've enjoyed his previous films, but they often engage in a level and type of humor that while fine on an individual film level, I have come to like less when it's the standard for superhero films. There's often not a lot of space in the movies between having fun with superheroes and making fun of them. 

Also, as specifics for this film became to come out, I had other concerns. It seemed like it was overstuffed, like Gunn was trying to jumpstart an entire universe with one movie. That sort of ambition has proved hubris for superhero movies before, I feel like. The Marvel Cinematic Universe, I think most everyone would agree, seems at times to be spewing out product solely to point to future products.

Happily, my fears weren't realized. The film has humor, yes, but it isn't farcical or even particularly quippy in the tired manner of CMU films. It does eschew any of the reverence or perhaps mythic tone that has been a part of Superman's cinematic portrayals since the first Donner film--to the detriment, I think, of later films like Superman Returns or Man of Steel. This film is lighter, definitely, but critics of the "darkness" of the Snyder films should reckon with this films inclusion of government sanctioned extralegal detention, torture, Lex Luthor murdering an innocent man to coerce Superman, an extralegal execution by a superhero, and a shocking (well, as shocking as something that was foreshadowed with the subtlety of a flare) reveal about Jor-El and Lara.

Through this all, Superman, however, stays good and strangely innocent. This is the character at his most "Blue Boy Scout." It's to a degree not seen, perhaps, since the Superfriends. Gunn seems to have gotten an aspect of the pre-Crisis Superman (perhaps from Morrison's All-Star Superman) that isn't much talked about where Superman suffers indignity and hurt to solve problems in the name of not resorting to violence or at least to minimize violence before he acts. It's a thing that most sets his stories apart from Marvel Comics stories or even his fellow headliner at DC, Batman. While it likely started as a means to not have stories end too quickly through use of amazing power ultimately sort of became a character trait.

The film is perhaps objectively a bit of a too rich superhero confection, but its kind of in media res plotting makes things move along so that it's not ponderous. Further, the inclusion of multiple other heroes doesn't seem to be merely to build a universe. The narrative needs those other heroes so we can see Superman inspiring others to be better, and we can feel the limits of his personal abilities. Even Superman sometimes needs a friend.

There are things I didn't care for. The Kents are rural caricatures in a way they've never seen before and that's distracting and unnecessary. It might be a mistake to have Lois raise very good points about the unilateral use of force in complicated geopolitical situations only to ignore them, or perhaps imply it's okay 'cause Superman's really, really good.

But dodging ethical questions and realistic implications has a long history in comics, so I can't get too upset about it here. Questionable portrayals of the Kents are hardly new to Superman media. 

Overall, these feel like talking about the icing. The cake is really good.

Tuesday, July 1, 2025

Jim Shooter


As I'm sure you know, Jim Shooter passed away this week at the age of 73. While Shooter got his start at a wunderkind writer for DC in the 1960s on stories with the Legion of Super-Heroes, it is his tenure as Marvel's Editor-in-Chief where he probably made his biggest mark. Certainly, that is where comics reader of my generation will most remember him.

No doubt due to my age at time, but the Shooter work most dear to my heart is Secret Wars. Secret Wars II, well, not so much.

Though I was a latecomer to it, I enjoyed his work with Bob Layton, Don Perlin, and Barry Windsor-Smith on the first year or so of Solar, Man of the Atom. It was both a solid addition to the post-Miracle Man and Watchmen wave of superhero deconstruction and a second attempt at the "realistic supers" approach he tried with the New Universe.

But these are just the ones that stand out for me. Shooter wrote a lot of comics, and no doubt helped shape others (for good and ill) to their final form as an editor. He had a big impact on the industry.

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