Monday, May 4, 2009

Free Comics Monday: America's Greatest Comics

Today we present two issues of Fawcett's America's Greatest Comics featuring Captain Marvel and a whole host of other great Fawcett heroes!

In 1939, inspired by the success of Superman, Fawcett publications writer William Parker and Fawcett staff artist Charles Clarence Beck created Captain Marvel, who was introduced in Whiz Comics #2 (February, 1940) and quickly caught on, moving into his own title, Captain Marvel Adventures, early in 1941. The success prompted spin-off characters, beginning with Captain Marvel, Jr. in 1941 and Mary Marvel in 1942. Fawcett's line of comics expanded with such colorful characters as Captain Midnight, Bulletman and Bulletgirl, Nyoka the Jungle Girl and Spy Smasher (who became Crime Smasher after WWII). The circulation of Captain Marvel Adventures continued to soar until it outsold Superman during the mid-1940s.

America's Greatest Comics

[ Download America's Greatest Comics 01 ]

A declining comics market in the 1950s, along with a major lawsuit (National Comics Publications v. Fawcett Publications), resulted in Fawcett folding its line of comic books. Lash Larue, Nyoka, Strange Suspense Stories and other titles were sold to Charlton Comics. In 1972, after licensing Captain Marvel and featuring him in new stories, DC Comics purchased the Marvel Family and related characters in 1991.

America's Greatest Comics 02

[ Download America's Greatest Comics 02 ]

- Enjoy!

Friday, May 1, 2009

Paper Comics Death Watch: Don't call 'em comics no more!

With all the recent technological advancements that have been announced recently this blogger foresees the following:

  • Some, if not all, of the items below finding there way into what we now call the "comic book" industry

  • Serialized graphic entertainment changing so dramatically that we won't be able to call the items produced by these advancements "books" any longer

First up, for those reading who prefer to wait for a trade paperback to come out rather than trek to the comic book shop every week/month, we have: The Espresso Book Machine:

"Espresso Book Machine is being billed as the biggest change for the literary world since Gutenberg invented the printing press more than 500 years ago and made the mass production of books possible. Launching today at Blackwell's Charing Cross Road branch in London, the machine prints and binds books on demand in five minutes, while customers wait." ~The Guardian

The Espresso Book Machine. Photograph: David Parry/PA

Nick named the "ATM for books" this machine, some believe, has the potential to change the way books are bought and sold all over the world. Right now the majority of the works that are printed are "Out of copyright" such as old classic manuscripts.


The article goes on to talk about the designers setting a goal of over 1M titles by the end of the summer. Missed an issue of your favorite comic? Want to read a story that ran through a comic book years ago that has yet to be collected in TPB? Going to a convention where you'll get signatures but you don't want to ruin the artwork of your original collectors comic book?

Imagine being able to walk up to an "Espresso Book Machine" in every mall, shopping center, and book store [stores that now only sells rare and "collector" books off the shelf] to get anything you wanted printed within 10 minutes?
I'm not sure you'd be able to call that a "Comic Book" any longer.

PCDW POINTS: 1,000,000,000

For those who still would prefer something other than an electronic device in their hands [like paper] while reading their comics we have: "The Flexpeaker"
"Based in Taiwan, the Industrial Technology Research Institute has created their own version of paper-thin speakers, really just tweeters, called Flexpeaker. They'll be sold as 8.5-inch by 11-inch sheets for $20, but they'll be available in much larger sheets, even rolls, so you could wallpaper a theater with the stuff, use it in a car headliner, or as the speakers built into an ultra-thin TV."~Dvice






For now, sound quality is a bit of an issue it would seem, but I'm sure that will change with further development. Imagine a Disney Princess comic book with a built in sound track? Thats not all, other kids comics would benefit greatly from this as well; the Amazing Spiderman, Batman, Young Avengers and more. I could see a "Flexpeaker" book being released in conjunction with podcasts, video games, movies and more.

Along with the "Espresso Book Machine" I just don't see how a comic made with this technology could be called a "comic book" any longer either.
PCDW POINTS: 500,000

There are more electronic device rumors as well. From the all mighty apple iPhone camp:

Apple MediaPad


"Apple is close to an agreement with Verizon Wireless to launch two new Apple products this year: a cut-down iPhone and a larger device dubbed a "media pad""~The Register

and

The Zoho online productivity suite made an announcement recenty:

"The company, which has thus far offered limited app support for the iPhone and Windows Mobile handsets, is now extending that support to Android, BlackBerry, and Symbian S60 handsets under an initative dubbed Zoho Mobile."~AppScout



Credit: Larry Dignan/ZDNet
With ZOHO there exists a tool to bridge the gap between "published professional" and "fan comic" with the ease of online document creation and editing. Now, with ZOHO Apps, those same tools are brought forth to the iPhone and the digital comic arena.
PCDW POINTS: 50,000

Have a great weekend,
Caine


Wednesday, April 29, 2009

Pierre Speaks: Life after CINAR



After the “CINAR scandals”…. Life was not much different for me.

I still was getting steady work…. But work dried up for many people.

Some I know ended up working in warehouses, fast food restaurants… some even ended up collecting welfare checks.

But I was one of the lucky few who were still getting steady work.

One of the reason for that was that I was fairly fast, allowing me to do a truckload of work.

But more importantly, I was a workaholic.

Heck at some point, I was working on 2 productions for 2 different studios at the same time.

I was working from Monday through Thursday on one production, and from Friday through Sunday on another.

Yes I am crazy.

I mentioned before how I was not just going from job to job, but how I was building my career.

I was driven. I was willing to do whatever it takes.

If only it was so simple.

After the “CINAR scandal”, most of the productions I worked on, other then the seasons of Arthur I worked on, are not really worth mentioning.

And there is one production that I do not want to mention, because even today….. I am still pissed just thinking about it.

Heck it almost ended my “career”.

The production was messed up.

The producer had no clue as to what he was doing and how an animation production worked. It was their first animated series.

We had TWO weeks to develop the project. Two WHOLE weeks.

When you think that you are competing with studios that will spend months developing a project…. And what you get is two weeks??

Not a good sign.

A great example of a producer that did not know what he was doing, I had designed and made the rotation of the main character, and when the producer saw it… he asked that we fix/change the design. So I pretty much spent most of the two weeks we had trying to come up with a new version of our main character.

And after two weeks and wayyyyy too many design attempts… the producer came into my “office”… or should I say my “work space”… and saw one of the many designs that I had posted on my wall.

He said; “That’s it! That design is exactly what I want. It’s perfect!”

Guess what… it was the very first design/rotation that we showed him two weeks before.

And it was like that all the time. He would change his mind all the time for no apparent reasons and did not seem to have a single clue as to what he wanted or was doing.
But strangely enough… that was not the worst.

The worst part was that one of the designers was the girlfriend of an artist that the producer really liked, and to please that artist hoping that he would be willing to work for him at some point, he would keep the girlfriend on the payroll.

And the worst part was that she was under the delusion that she was the art director.

And not to displease her boyfriend… the official word was “Let her do what she pleases.”

That was not fun.


I took a few months off after that playing Baldur’s Gate, Baldur’s Gate 2 and other IE (Infinity Engine) games.

I really needed a break.

I thought I was burned out because of work, but in retrospect, I realized that part of why I was burned out was that I also had a room mate that was “leeching” a lot of energy.

But still there was less and less work.

So my few months off ended up being actually 10 months off.

And that was because I was willing to do any work… so long as I was drawing.

So I ended up doing some work that many others would have seen as beneath them.

The one positive thing in all that was that it gave me some time between animated projects to really try to make some comics.

My goal has always been to make comics, but somehow I got sidetracked into working into animation… which I did not mind, it usually was good work and paid well, and heck I even enjoyed most of the productions that I have worked on. But what I really wanted to do was make some comics.

And now I had some time between my animation assignments to try to make some comics.

I will talk about that the next time.

Tuesday, April 28, 2009

Mister Crimson: Ruby City

Ruby City - Home of Mister Crimson
Today we present the last* of our Mister Crimson Info Pages with a look at the home of our scarlet avenger. Next week we hope to have new story pages for everyone to enjoy.

Check it out .:

*And there was much rejoicing from Hawkk! ;)

Sunday, April 26, 2009

Free Comics Monday: Vampires Attack!

Today I'm mixing it up a bit by presenting two comics from two different eras, but both featuring mind-blowing Vampire action! The first one comes from The Action Age Comics and was written by FBU friend and writer, Chris Sims.

If you only read one Skate Boarding Half Vampire Detective story this year, then read this one!

The Chronicles of Solomon Stone!

Note: clicking on the links will take you to the Action Age web page where you can download the comic in cbr or pdf format.


Solomon Stone



For our second story of amazing Vampire action, I'm going to refer you to the the classic tale of Ibis and the Vampire Twins from Whiz Comics 101.







[ Download Whiz Comics 101 ]



Enjoy!

Friday, April 24, 2009

Bronze Age Spotlight Presents: When Gold Became Bronze

Avengers vs The InvadersThe 70’s was a time of experimentation for comics (and some comic creators I’ve been told.) During the Bronze Age we saw comics featuring movie monsters, pulp heroes and martial artists. Perhaps one of the most interesting trends of this time was the rediscovery of long forgotten Golden Age (GA from herein) heroes by both DC and Marvel.

At Marvel, long time GA Fan Roy Thomas re-introduced a group who would become known as the Invaders to modern readers in the pages of Avengers 71 in December 1969. In the story, Kang summons the World War II versions of Namor, Captain America and the GA Human Torch to battle the present day Avengers.

It’s really a pretty good story if you overlook the part where Namor is stymied by a swarm of Bees. It ends with all three of the GA heroes being taken down by the Vision, who fittingly was himself inspired by a GA character.

JLA 106Over at DC, In October 1973, Len Wein had been challenged by Julius Schwartz totop his fantastic three issue run of Justice League of America wherein he reintroduced the Seven Soldiers of Victory (JLA 100 – 102). Len’s solution was to tell a two part story with another group GA heroes, characters from the now defunct Quality Comics publishing company. This story would be called Crisis on Earth X and it featured Uncle Sam, The Human Bomb, The Black Condor, Phantom Girl, Doll Man and the Ray. These characters had never teamed up before, but this grouping would eventually be known collectively as the Freedom Fighters.

But before we get too deep into the Bronze Age adventures of these heroes, let’s examine their origins. The prototype of the Invaders can be found in the pages of the All Winners Squad 19 published in the Fall of 1946.


Called the All-Winners Squad, this team was much like the Bronze Age Invaders, but all of their adventures took place in the post World War II era. One of the most interesting things about this series is that it introduced the concept of superheroes who didn’t quite get along with each other – a theme Stan Lee would mine for gold in the 1960’s.

Namor Gets Mad

Toro Gets Mad

The Pre-bronze Age history of the Freedom Fighters is a little different. They were created in separate issues of Quality comics between December 1939 to August 1941, and were featured on the covers of their comics erratically, with perhaps Doll Man appearing the most often on a cover. In 1953 DC acquired the Quality characters, but pretty much ignored all of them with the exception of Plastic Man and The Blackhawks. In one of those strange cases of copyright law, the Quality characters actually fell into public domain before DC purchased them, so with the exception of Plastic Man and the Blackhawks, all of the Quality incarnations are still in public domain.

After their initial reappearances the public was clamoring for more of both groups of heroes. (And by public, I mean Roy Thomas.) The first to get their own series was the Invaders, who returned in the pages of Giant Sized Invaders #1 in 1975 before getting their own ongoing series in August of 1975. Written by Roy Thomas (surprise.) and initially illustrated by Frank Robbins, the series ran for 41 issues. (Which is about 4 times longer than a typical series runs today.)

Frank Robbins was a fitting choice for the series because he had been a comic strip artist during the GA having worked on Scorchy Smith for 5 years and creating Johnny Hazard in 1944. His distinctive lines, panel compositions and use of black were quite a departure from the popular photo realist illustrators of the time, but it gave the Invaders a very authentic GA feel to it.


Frank Robbins Panels

However, this was an era dominated artistically by Neal Adams and George Perez, so it wasn’t unusual to see readers complaining about Robbins arts in the letter columns.

During their time together, Thomas and Robbins brought back a treasure trove of GA heroes, as well as introducing many of their own. Some of the more notable were Scarlet Scarab (Roy's tip of the hat to the Blue Beetle), The Liberty Legion, The Destroyer, Union Jack and Spitfire.

The dizzying array of character Thomas brought into the book has always made it a favorite of mine. In many ways with its multitude of GA heroes and offbeat cameos using Thor, Dr. Doom and the Frankenstein Monster, it’s like Thomas was creating his own mini-Marvel Universe. In WW II, Thomas had created his own pocket universe from whence any story could be told. Because of his extraordinary knowledge and respect for the Golden Age stories, Roy Thomas was able to architect a richer and better connected WW II history for the Marvel Universe. The WW II setting also allowed Thomas to use established Marvel characters in ways that were perhaps more fitting vis a vis their initial conceptions.

There are some notable differences between the GA portrayal of WW II in comics and the Bronze Age version most notable are the levels of violence in the GA stories. It wasn’t uncommon to see Captain America shooting the enemy point blank with a machine gun in the 1940’s.

Or Bucky smiling while he sprays the enemy with a Flame Thrower.


Bucky loves the smell of napalm

Portrayal of the enemy had definitely changed since the 40’s as well. Whereas the Japanese were little less than ugly caricatures in the 40’s...


Captain America vs Japan

... in comparison, the Invaders presented a much more human rendition of the Japanese soldiers. Also, whereas the GA Captain America covers prominently featured the Japanese as villains, not a single issue of the Invaders ever did so. Roy Thomas concentrated on the European Theater for the most part with only a small detour to Egypt.

Another aspect of the Bronze Age adventures was the use of minority characters. As in many forms of media in the 40’s, how minorities were drawn and written in comics could be very insensitive and stereotypical at times.

However, in the Invaders, it’s not hard to see the influence of the more socially enlightened Bronze Age in many stories especially with the introduction of the multicultural Kid Commandos in issue 28.

Freedom Fighters 1Meanwhile DC was taking a different tact with their GA heroes. When the Freedom Fighters first premiered in their ongoing series in April 1976, they would no longer be fighting WW II on Earth X, but would instead be dropped cold in modern day Earth 1 DC universe.

Written by Gerry Conway and Martin Pasko with art by Rik Estrada, this series invoked another aspect of the Bronze Age in that the heroes were almost always at odds with authority. Using a theme that had worked well enough in his Spider-Man stories, Conway has the Quality characters on the run as fugitives from the law for most of the series.

If this had been the Doom Patrol or Titans East, then such a storyline might have been effective. However, my 12 year old mind found the idea that Uncle Freaking Sam was wanted by the police a little hard to swallow.

Setting the stories in contemporary Earth 1 was blessing and a curse for the Freedom Fighters. On one hand it allowed them to have current day guest stars like Wonder Woman, Batgirl and Batwoman. On the flipside, with their antiquated GA powers, some of the characters seemed lackluster when compared to people like Firestorm or Green Lantern.

Most likely in an effort to make the characters more exciting or equal to their Bronze Age peers, some of the Quality heroes found themselves gifted with new powers. The Phantom Lady gained the ability to become ethereal, Doll Man gained Telekinesis and Black Condor gained Telepathy. Along the same lines, the Human Bomb was given an energy damper so he could remove his radiation suit from time to time.

She's right in so many waysIn issue 11, Firebrand, another Quality character was introduced, but this was hardly enough to grab reader’s attention and by issue 15 the series was cancelled – the first victim of what would later be called the DC Implosion.

One of the highlights of both series would most likely be the unofficial crossover of the Invaders with the Freedom Fighters when both groups fought the Crusaders. As Freedom Fighter editor Bob Rozakis explains…


"As I recall it, I had come up with the idea of using the Crusaders...in Freedom Fighters and joked with then-editor Tony Isabella that it would be really funny if (Invaders writer) Roy Thomas used a version of the FFers in Invaders and called them the Crusaders as well. I believe it was actually Tony who spoke with Roy and suggested the unofficial crossover… but neither Roy nor I got to see these alternate-reality versions of our teams until the books were published."

In an editorial feat that would nearly impossible in this day and age, DC and Marvel managed to pull off this unofficial crossover such that the issues came out one after the other with The Invaders portion coming out in March and April


Invaders vs Crusaders

and Freedom Fighters part coming out in May and June.


Freedom Fighters vs Crusaders

The two series are similar in other ways as well. Both teams dealt more with "real world" issues of the time (Japanese Internment Camps in the Invaders, and the American Indian movement in Freedom Fighters) but dealt with them in superficial ways. Also each team had patriotic characters whose jingoistic/patriotic elements were downplayed in the post-Watergate 70s, but not eliminated.

And while the Invaders didn’t jazz up any of it’s teams powers, it did "superhero-ize" the GA by giving them more of Silver Age/Bronze Age tropes--teams, villian organizations and more standard origins. In a sense, the Invaders begins Marvel retconning its GA to make it more congruent with the styles/sensibilites of the "modern era." This would begin a trend in comics.

It could be argued that this revamping of the GA heroes with such modern Age sensibilities within a self contained universe foreshadowed the Ultimate universe formula in many ways. Roy Thomas gave us the character's and historical situations familiar to the Golden Age but, well, Marvelized them (to coin a phrase) for new readers. Now the Golden Age would have the same tropes and story beats as comics in set in the current era. This whole "comics history makeover" approach woulld have a lot of traction in Marvel to come, as it was the stated goal behind the Ultimate Universe's creation.

On the flipside, the unsuccessful efforts to use the Quality characters in the DC universe, first in their own series, and then later in All Star Squadron after Crisis on Infinite Earths, demonstrated the problems inherent in DC’s wish to have simplified continuity.

So ends our analysis of the alchemy wherein Marvel took gold, turned it into bronze and turned it back into Gold again, as the Invaders were the unlikely template for Marvel’s Ultimate Comics. Meanwhile, at DC, their gold touch seems to have waned. The Quality characters, who should have been a boon to DC, became the unwitting harbingers of the crisis of continuity that has plagued DC ever since.

Wednesday, April 22, 2009

Pierre Speaks: And sometimes he draws...

We are sort of inbetween Pierre Speaks articles currently, so I thought I'd share some new images from upcoming Flashback Universe stories Pierre is working on.

First up is a another page from Kharon, Scourge of Atlantis, our Zuda entry from last month. This page takes place a little later in the script, but it makes a good splash page. (Click to enlarge)

Next is a glimpse of World War II as it was fought in the Flashback Universe - Here we see The evil U-Bolts as they fight the Purple Puma, Red Death, the Crimson Cossack, The Paladin, the GA WildCard, Doc Nomad and the Fearless Five, and Saturn King and Saturn Kelly.

Click image to see full size version


btw - I want to thank everyone who offered their opinion about which color scheme to use for Red Death's Costume!

Finally, Pierre has worked up two sketches of Monster Mansion - the League of Monster HQ. Currently, we are undecided about which version to use, so feel free to chime in.

Stone Version

Stone Monster Mansion

Tech Version

Tech Monster Mansion

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